Urban Mini Games
Sunday, March 12th, 2006
Goal
- Ride the subway while standing and without touching any surface other than the floor.
Rules
- Each time a player touches a wall, a pole, the ceiling or any subway car surface they receive a strike. The person with the lowest tally of strikes at the end of the ride wins.
- Touching other riders does not count as a strike.
Posted in Big Games, General, Urban Mini Games | No Comments »
Sunday, February 26th, 2006

Goal
- Score points by touching another player’s clothing without them noticing. Score the most points and win.
Rules
- One point for each person you touch.
- All scores must be observed and confirmed by another player. If the observing player alerts the target player to the move, the observing player loses a point.
- The game lasts the duration of the evening.
- Don’t be creepy.
Ideal venues
Crowded places like bars or concerts where you’ve gathered with a groups of friends.
Posted in Big Games, Game design, Games, Urban Mini Games | No Comments »
Monday, February 20th, 2006

Goal
- See who can get the highest. Physically.
Rules
- Players start at same point
- See who can get to the highest floor in 20 minutes
- Take a picture of floor number and send to all players in an SMS image
Posted in Big Games, Games, Urban Mini Games | No Comments »
Monday, January 16th, 2006
Goal
Score points by guessing which stop other subway riders will exit the train
Rules
- Each player begins with 10 points
- Each stop a player has the chance to announce a bid to claim one rider
- Other players can raise the bid or pass
- You can only bid on one player per stop
- Bids must be in before the train car leaves the station or the original bidding player automatically wins the bid
- After all bids are in each player announces her rider’s stop
- If a player correctly guesses the rider’s stop, they receive points equalling their bid for that rider
- Player with most points at end of train ride wins
Posted in Big Games, Game design, Games, Urban Mini Games | No Comments »
Monday, January 16th, 2006

Goal
Players must reach a set destination by following people on the street
Rules
- Players choose a person or “host” to follow
- Cannot move unless following a host
- Must follow host for at least three blocks
- If the host goes into a store building, player is free to choose a new host
- First player to destination wins
Posted in Big Games, Game design, Games, Urban Mini Games | 1 Comment »