Into the Woods
I just finished running Into the Woods in Bristol at igfest and it went really well. The game mixes street games and social games with a bit of theatricality to hopefully deliver a compelling experience. I envisioned the game as a series of linked fairy-tale games. I had playtested all of the elements of the ...
Checking in on the state of real-world games
I recently wrote a piece for the casual game website Gamezebo about MyTown and Foursquare and the state of real-world game mechanics. Being there is playing there: Checking in on the emergence of location-based games Right now most of these games/services revolve around check-in mechanics. And I can totally see why, check-ins are the atomic ...
Big Games – Spring 2010
Big Games New York University / Interactive Telecommunications Program – Spring 2010 Greg Trefry gtrefry at iamtheeconomy dot com 646-644-1995 Office Hours: Friday after class, 6-6:30 PM or by appointment Download Syllabus Class Description What happens to games when they escape the boundaries of our tabletops and desktops and TV screens and living rooms? From ...
