Oh sunny day.



Game Design Workshop at CUNY

I will be leading a Game Design Workshop at CUNY this Spring. After a great session there back in November, it seems there is some interest in a longer class. Judging from all the great people who attended the November one-night workshop, this promises to be a fun group with a lot’s of interesting ideas.

Here’s the description:

Develop both the theoretical and practical tools necessary for analyzing and designing games. This course will focus largely on paper and physical based projects for a foundation in designing, playtesting and iteratively re-designing games. Projects will include designing card and board games; modifying and creating sports; and writing pitches and concepts for video games.

Participate in a series of design exercises, ranging from redesigning games to creating entirely new games. Class time will be focused around discussion and critique of games, as the framework for design and analysis. Students will also play specific games and do readings that will provide them with a theoretical perspective on games. Group work will be emphasized to design and refine ideas.

Classes start March 18, 2008
6:30pm - 9:15pm
The course is 5 sessions, from 6:30pm - 9:15pm
March 18, 25, April 1, 8 and 15, 2008

CUNY School of Professional Studies
at the Graduate School and University Center
365 Fifth Avenue at 34th Street

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